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Palette library

Pixel palettes that export as design tokens

Each palette is wired into the workbench as a lookup table, so palette swaps update the artwork and the generated CSS, Tailwind, JSON, SVG, and PNG outputs.

Tomodachi

Warm avatar colors for cozy pixel portraits and game UI.

Bubblegum

High-energy pinks, teals, and candy accents for playful sprites.

Mono

Neutral grayscale values for icons, UI states, and readable sprites.

Game Boy

Green-screen values for nostalgic handheld sprites.

PICO-8

Bright fantasy-console colors for punchy game assets.

Forest

Cozy greens, bark browns, and cottage-game accents.

Ocean

Clear teal and coral tones for aquatic sprites and UI.

Dawn

Warm sunrise colors with soft contrast and friendly accents.

Ember

Readable fire, metal, and dungeon-item colors.

NES

Classic console contrast for readable action sprites.